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Colony Defender 1.2

First isometric shooter defence ever (and this time you are the bad guy)! :)
FEATURES
- Isometric shooter defence game - combination of action with strategy elements
- 3 different planets - volcanic, desert and arctic
- 48 challenging missions - test experimental weapons, protect buildings, destroy convoys, support allies and more
- 22 technologies - weapons, satellites, towers, walls and other
- 20 enemy types - explosive scouts, teleport tanks, stealth drones, armored cruisers and many more
- 2 secret modes to unlock - hardcore and weaponry
- 4 music themes and almost 40 sounds
- Integrated with Openfeint and Facebook
DESCRIPTION
Colony Defender is an isometric shooter with strategy elements. The main challenge is to defend your mining colonies on various planets against enemy units.
WORLD
The gameplay includes three planets (volcanic, desert, arctic), each of them is divided into 16 missions (of total 48). You must defend your base against enemy units but often you will face other tasks.
Secure area - here you have to destroy enemy units operating in specific area. In those missions you cannot build any defensive structures.
Destroy convoy - here you have to destroy enemy convoy. You cannot build any defensive structures here either.
Prevent air assault - here you have to defend against flying enemies only and you cannot build walls.
Support ally - here you have to support your ally during attack and sometimes you can use his structures to defend colony.
Survive - here you have to survive enemy attack without building walls and with partly destroyed base.
Test weapon - here you can test prototypes of new weapons (such as tesla coil, magnetic device or gravity cannon). You cannot use standard weapons and satellites.
Test tower - those missions always take place in your base where you can test new types of towers (such as nanorobotic, teleport or mind tower). You cannot build any defence structures.
Protect building - depending of the mission you have to protect laboratory, mine or refinery against enemy units. You cannot build defensive structures but buildings are often protected by walls.
TECHNOLOGY
Between missions you can be promoted to a higher ranks and get credits which allow you to unlock sixteen technologies like walls, towers, weapons and satellites and test six secret weapons. You have two economic technologies too.
Walls - these technologies allow you to upgrade your walls. Each of them can absorb attack from specific ground units.
Towers - each of them has various parameters such as range, rate of fire, damage or armor. Additionally, each of them has special skills.
Weapons - Every weapon has its own abilities and weak points.
Satellites - they can be activated during a battle and every satellite covers the whole battlefield. Their main purpose is not to destroy enemies, but support us during the battle.
ENEMIES
During missions you will have to handle with various types of enemies such as ground units - truck, scout and tank and flying units - drone, jet and cruiser. Additionally, you can divide those units by their abilities.
Normal - those units do not have any special properties.
Explosive - those units cause additional damage on the wider area, especially against your walls.
Teleport - when attacked those units can teleport themselves into different place.
Armored - those units are almost immune to most weapons.
Stealth - invisible units which can be revealed only by few devices.

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http://handcrafted.pl
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